Senior Graphics Engineer (Software Engineer V)
•Today
| Verified Pay check_circle | Provided by the employer1USD per hour |
|---|---|
| Hours | Full-time, Part-time |
| Location | Pittsburgh, PA Pittsburgh, Pennsylvania open_in_new |
About this job
Job Description
Job Description
Requirements:
Why Should You Apply?
Our client, a Internet Content & Information company, is looking for a Senior Graphics Engineer (Software Engineer V) for their Remote location.
Responsibilities:
- Develop and optimize features in a modern, low-level Vulkan rendering engine
- Profile and improve GPU and CPU performance across the rendering pipeline, including multi-GPU real-time rendering and multithreaded XR rendering
- Implement and improve advanced rendering techniques such as deferred shading, ray tracing, and HDR
- Push the limits of display quality, including high refresh-rate rendering, with color-accurate and HDR display
- Integrate the engine with research and adjacent systems from across the lab and company
- Investigate, triage, and fix bugs across the rendering stack and the experiences built with it
- Contribute to tooling, build health, and cross-platform support across Linux, Windows, and Mac
- Write documentation and help prepare components for potential external release
Requirements:
- Strong programming skills in C++
- Substantial, hands-on experience with modern Vulkan development
- Experience with desktop graphics development
- Solid grasp of real-time rendering fundamentals, including the graphics pipeline, shading models, and GPU architecture
- Experience profiling and optimizing graphics performance on both GPU and CPU
- Experience with version control systems such as Git or Mercurial
- Excellent communication skills and strong attention to detail
- Game engine development experience
- Experience with neural rendering, radiance fields, or Gaussian splatting
- Experience with advanced rendering techniques such as ray tracing, deferred shading, or HDR
- Experience working with modern AI tooling (strongly preferred)
- Cross-platform development experience across Linux, Windows, and Mac (strongly preferred)
- Experience with desktop VR development using OpenXR (strongly preferred)
- Experience with additional graphics APIs such as OpenGL, D3D12, or Metal, or with mobile graphics development, particularly Android
- Experience integrating third-party graphics SDKs such as DLSS or other upscaling technologies
- Experience developing netcode for real-time or networked applications
- Experience with PyTorch, CUDA, and TensorRT, or with Python interop such as pybind11
- Experience submitting code alongside academic publications at conferences such as CVPR or SIGGRAPH
- Experience open-sourcing new or maintaining existing open source projects, or with build systems such as CMake, Bazel, or Buck
- Bachelor's or Master's degree in computer science, software engineering, or related technical fields, or equivalent practical experience
- Strong programming skills in C++
- Substantial, hands-on experience with modern Vulkan development
- Experience with desktop graphics development
- Game engine development experience
- Experience with neural rendering, radiance fields, or Gaussian splatting
- Experience with desktop VR development using OpenXR (strongly preferred)
- Years of Experience: 10+ years of experience required
- Bachelor's or Master's degree in computer science, software engineering, or related technical fields, or equivalent practical experience
Why Should You Apply?
- Health Benefits
- Referral Program
- Excellent growth and advancement opportunities
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Full-time Jobs Part-time Jobs Gig Jobs Posting ID: 1310134724 Posted: 2026-10-29 Job Title: Senior Graphic Engineer