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in Chandler, AZ

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Estimated Pay $25 per hour
Hours Full-time, Part-time
Location Chandler, Arizona

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Estimated Pay
We estimate that this job pays $24.53 per hour based on our data.

$12.8

$24.53

$27.03


About this job

Job Description

Job Description

Responsible for programing, setting up and operating numerical control machining centers to perform various functions, such as cutting, drilling, milling, reaming, boring, and broaching of metallic and nonmetallic work pieces, utilizing knowledge of machine tool capabilities, machinability of materials, and shop math.

Performs work under minimal supervision. Handles complex work issues and problems and only refers the most complex issues to management. Provides leadership, coaching and/or mentoring to shop staff and may act as a lead or first-level supervisor.

Essential Functions:

  • Efficiently setup, operate and edit programs using Mastercam for 3-5 axis CNC mills, multi-axis lathes, manual mills and lathes to execute the production of precision products with little to no guidance from technical lead.
  • Able to lead a team of Machinists to efficiently achieve goals and deadlines set forth by the Machining Supervisor
  • Set-up responsibilities include:
  • Mounts, aligns, and secures tooling, attachments, and work piece on machine.
  • Selects and installs cutting tools in machine.
  • Loads program in machine or enters commands to retrieve preprogrammed instructions from data base.
  • Observes operation of machine on trial run to prove out programmed instructions.
  • Adjusts speeds and feeds as needed.
  • Communicates programming errors with the programmer to resolve problems.
  • Expert knowledge of GD&T and how to use inspection equipment such as micrometers, dial indicators, height gauges, pin gauges, and gauge blocks.
  • Grinds own tool bits and drills as required.
  • Support both prototyping and high-volume machining.
  • Reads and interprets blueprints, setup sheets, sketches, and related technical data.
  • Stops machine to change cutting tools when broken, dull, or cutting unacceptably.
  • Should be able to read and manually create G-code programs at the control for complex programs such as 3 plus 2 positioning, drill cycles, pocket and contour toolpaths.
  • Able to use Mastercam to program semi-complex parts.
  • Able to plan sequence of machining operations, determine proper machines to be used and produce parts from start to finish.
  • Able to accurately calculate speeds, feeds, depth of cut and coolant type/flow per manufacturer or machinery handbook recommendations.
  • Required to exercise ingenuity, have a complete knowledge of machine shop theory, machine capacity and the machinability of materials used.
  • Able to recommend process improvement ideas to maintain our goal of continuous improvement.
  • Starts machine and monitors displays and machine operation to detect malfunctions.
  • Have the knowledge to manually adjusts tool wear and work offsets correct nonconforming product.
  • Check and correct as many dimensions as possible and practical for the operation prior to submitting first piece to inspection.
  • Confirm inspection results for the operation prior to running production parts.
  • Fill out discrepant material tags properly including notification of defects to supervisor.
  • Work with the team to help achieve our companies’ goals of 95% On-Time Delivery, and less than 5% returns or failures in the field.
  • Communicates with co-workers, programmer and supervisor to receive instructions and coordinate general work activities.
  • Clean machine, tooling, and parts.
  • Perform daily preventative machine maintenance.
  • Clean-up of work area, and other areas of the facility as asked adhering to 5S principles.
  • May be asked to assist in other plant functions under direct supervision of the shop supervisor.
  • Comply with department ISO 9001 processes and company quality policy
  • Manage and log time worked daily by project code
  • Provide miscellaneous support to other departments, as needed.

Education and Experience:

· 10+ years of trade school, vocational education, work experience, or apprenticeship.

· Knowledge of Mastercam, Doosan, Haas, Kitamura and Fadal preferred.

Physical Demands:

  • Stand, walk, push, pull, reach overhead, and bend to the floor
  • Exert 20 to 50 pounds of force occasionally, and/or
  • Exert 10 to 25 pounds of force frequently, and/or
  • Exert up to 10 pounds of force constantly to move objects
  • Exposure to loud sounds and strong smells during manufacturing

Additional requirements:

Full time position is Monday-Friday consisting of a 40-hour work week:

o First Shift is 6:00am to 2:30pm

o Second Shift is 2:00 to 10:30pm

o Third Shift is 10:00pm to 6:30am

This position may require periodic overtime and weekend work during periods of high production and/or audit.

Must be able to pass a pre-employment drug screening and background check due to federal firearms license requirements.

Equal Opportunity Employer–minorities/females/veterans/individuals with disabilities/sexual orientation/gender identity

Company Description
VirTra’s Mission is to save lives by developing, manufacturing and supporting the most powerful and immersive firearm training simulators, scenarios and accessories worldwide.

VirTra is a conscientious, high-growth, fast-paced judgmental use of force simulation training company specializing in military and law enforcement. VirTra helps prepare law enforcement officers for real-life incidents so they and the communities they serve can remain safe.
Each real-world judgmental use of force training simulator has surreal scenarios that provide an in-depth look into human performance.
VirTra helps prepare law enforcement officers for real-life incidents so they and the communities they serve can remain safe. Each real-world judgmental use of force training simulator has surreal scenarios that provide an in-depth look into human performance. The demands on law enforcement to make critical decisions in tense, uncertain and rapidly evolving situations require that the human performance aspect of cognitive neuroscience and human physiology are taken into account as part of the police training methodology. Research on how to best use law enforcement simulation technology is taken into account within what VirTra does. Training scenarios are filmed in superior quality and contain the full fidelity of real actors—thus eliminating ‘video game’ training. VirTra’s extensive branching options further increase the realism by allowing scenarios to unfold based on the instructor, trainee or team’s decisions.

Company Description

VirTra’s Mission is to save lives by developing, manufacturing and supporting the most powerful and immersive firearm training simulators, scenarios and accessories worldwide.\r\n\r\nVirTra is a conscientious, high-growth, fast-paced judgmental use of force simulation training company specializing in military and law enforcement. VirTra helps prepare law enforcement officers for real-life incidents so they and the communities they serve can remain safe. \r\nEach real-world judgmental use of force training simulator has surreal scenarios that provide an in-depth look into human performance. \r\nVirTra helps prepare law enforcement officers for real-life incidents so they and the communities they serve can remain safe. Each real-world judgmental use of force training simulator has surreal scenarios that provide an in-depth look into human performance. The demands on law enforcement to make critical decisions in tense, uncertain and rapidly evolving situations require that the human performance aspect of cognitive neuroscience and human physiology are taken into account as part of the police training methodology. Research on how to best use law enforcement simulation technology is taken into account within what VirTra does. Training scenarios are filmed in superior quality and contain the full fidelity of real actors—thus eliminating ‘video game’ training. VirTra’s extensive branching options further increase the realism by allowing scenarios to unfold based on the instructor, trainee or team’s decisions.